changelogs
V2.1.0 - release
- Bug fixes and improve in Javascript code:
- Improve potion effect properties.
- Fix a critical bug that if you fall in the void, the void totem use 2 items instead of 1 item.
- This bug is existing in V1.6.1
- Now the void totem has a custom cooldown of 30 ticks (1.5 Second) for avoid spam consume item.
- Now when you fall in the void and use the void totem, you spawn in an area of 48 block of distance instead of 100 blocks.
V2.0.0 - release
- Update the void totem item texture. (because other add-on use the “same” texture)
- update the void totem item texture MER for Vibrant Visual support.
- Added attachable to the void totem (Now it’s in 3D)
- The attachable item support emissive texture. (Glow in the dark)
- update the void totem attachable texture MER for Vibrant Visual support.
- Update
min engine version to 1.26.30, Now you require 26.30 Minecraft version to play this add-on.
- Update
format_version of this addon from 2 to 3. (this is for add Pack settings in resource pack manifest)
- Bug fixes and improve in Javascript code:
- Now update
@minecraft/server to 2.8.0 for better coding.
- I added to LuisR18 in the credits authors. (He help me to make the void totem 3D item)
- Fix a bug if you’re using a official Minecraft skin and not exported skin.
- Added pack setting in the addon to fix a bug with void totem 3D item in skins. (in resource pack)
- You can change the pack setting config in-game.
- Added subpacks.
- Those subpacks are:
2D item: This subpack make your void totem like a normal 2D item.
3D item (Default): This subpack make the void totem in 3D model. (coming soon with animations)
- Changes with the lodestone block effect:
- When you interact with the block:
- Plays the beacon sound.
- Plays a new particle that their color is from block coordinate. (
each 100 blocks reset the color value)
- Changes with the void totem pop effect:
- now have a new sound when pop the void totem.
- now have a new particle when poop the void totem. (
black, purple and magenta colors particles)
- Now for unlock the void totem recipe your require in your inventory:
feather, obsidian, totem of undying or an ender pearl.
V1.6.1 - release
- Now the void totem
format_version item it’s updated from 1.21.100 to 1.26.0.
- Bug fixes and improve in Javascript code:
- Now
player; itemHand; itemLore; variables in TotemPlayerEffect() class are removed because are not necessary write it.
- Now callback name is
call.
- The pop of the void totem particle now generate less. (Comming soon the particle effect change).
- Fix a bug where the totem pop sound not reproduce when the lodestone block effect is in an unloaded chunk of player.
- Now the unstacking totem script detect correctly that player will have the effect. reason: before, the script detect the first player that have the same name to the player effect, now works by the player ID:
Before:
this.player = world.getPlayers({name:namePlayer})[0];
After:
this.player = world.getPlayers().find(p => p.id == id);
- A
function was removed for execute a class directly.
- Now this addon support multilanguage:
en_GB.
pt_PT.
zh_TW.
ja_JP.
ru_RU.
- Added file
contents.json in resources and behaviors pack for index all files in this addon.
V1.6.0 - release
- Fix a bug with action bar text that had some words with black color and not cyan color.
- Bug fixes and improve in Javascript code:
- Now the callback use
{ cancel, damage, hurtEntity } instead of totems. - Unstable property for now. :’/
- Now the void totem have a behavior more realistic with the totem of undying. (Now detect the
Offhand first instead of Mainhand)
- Fix a bug with the behavior pack name and description not support
pt-BR and zh-CNlanguage.
- Now this addon support multilanguage:
es_ES.
fr_FR.
fr_CA.
(In next updates will add more languages.)
V1.5.1 - release (HOTFIX)
- Now the sound
mob.endermen.portal, play in 60 ticks (3 seconds) after you pop the void totem.
- Now you can teleport to the center block after to use the void totem with the lodestone effect.
- Added colors to the text, (Chat, Action bar, item lore, etc.)
- Now the void totem not keep their properties after to be used.
- Now this addon support multilanguage:
pt-BR.
zh-CN.
(In next updates will add more languages.)
- Bug fixes and improve in Javascript code.
V1.5.0 - release
- Now for you receive the
slow falling effect when teleport at the top of dimension, the player need to be falling in the air.
- Now you can teleport anywhere interacting with a lodestone.
(BETA)
- Before pop the void totem, you teleport to the lodestone block that you used.
- BUGS with this property:
- When you are teleported, no play the teleport sound:
mob.endermen.portal.
- The void totem keep their properties after to be used.
- When you are teleported, you spawn in a corner.
- Those bug will be fix in a hotfix, (maybe in one or two weeks.)
- Bug fixes and improve in Javascript code.
V1.4.0 - release
- Now the void totem support the void of 3 dimensions (
Overworld, Nether, The End).
- Now the
TP safety is adjusted at the dimensions min height and works if the player is down of that value.
- Now if the
TP safety TP you at the top of dimension, you receive the effect slow falling during 45 seconds.
- Now this addon support multilanguage:
es-MX.
en-US.
(In next updates will add more languages.)
- Changes in the void totem crafting:
- Now it’s added a feather at the crafting.
- Now when you uncrafting the void totem return the feather.
- Update the format version recipes of
1.12 to 1.26.10
- Remove the behavior pack capacibility
script_eval.
V1.3.0 - release
- Now this addon is compatibility with achivements. so you can’t lose your achivements in your worlds.
- Now this addon is compatibility with Vibrant visuals. This feature is experimental, so you can find errors with this one.
- Bug fixes and improve in Javascript code:
- Now the void totem teleport to 4 blocks close yours friends instead of 5 blocks.
- Remove the component
EntityComponentTypes.
- The totem now remove any Effect status.
V1.2.1 - release
- Fix a bug that when a player give
the void totem, the translate show green.
- Added
TP safety in the item text.
V1.2.0 - release
- The void totem teleport safety when fall in the end void.
- The totem require an ender pearl for craft.
- If you uncraft the totem, return the ender pearl and the others items.
- Bug fixes and improve in Javascript code:
- Now the code no query every 10 tick to check if the player have lose all of her heart. the code execute 1 o 2 ticks after that the player lose all of her heart.
V1.1.0 - release
- Now you can craft the void totem in any slot of the crafting table. (so in the inventory)
- Now the void totem can uncraft and return the totem of undying and the obsidian.
- Add the
MIT license. i forgot to add it :(
V1.0.0 - release
Nothing to see here :(
In the next update, I put the changelogs